Rothu is a flash RPG game I did while I was in college that is generated dynamically through action script and XML. It is tile based, like old Legend of Zelda games. It was originally written as "Requiem of the Undead" for my writing for interactive media class. As such, it incorporates not only Interactive Authoring, but also 2D animation, Advanced Image Manipulation, and Writing for Interactive Media.
The game itself isn’t so much a game, but rather a technological demo showing what’s possible through Flash and XML. By modifying a simple XML file, the designer can change the map however he or she sees s;fit.